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{{IB-Level |image = Prismarine.png |id = 36301959 |creator = SirHadoken |created = [[Update 2.1]] |difficulty = {{Harder}} |stars = 6 |diamonds = 8 |coins = 3 |length = 1m 1s (Long) |objects = 30,429 |copytype = No password |downloads = 2.21M |likes = 263.9K |rating = Featured |artist = [https://dimrain47.newgrounds.com/ Dimrain47] |music = [https://www.newgrounds.com/audio/listen/499772 Duality] |musicid = 499772 |previous = [[Sanctuary of Light]] |next = [[Crystal Essence]] }} '''Prismarine''' is a [[Update 2.1|2.1]] Harder level by SirHadoken. It is the fourth level of the [[Gauntlets|Crystal Gauntlet]]. ==Description== *'''0-16%:''' Prismarine begins with a half-speed cube section with a rocky block design and crystals everywhere. After the cube section, there is a robot section with the same decoration. *'''17-34%:''' Afterwards, the decoration changes into a simple gray block design with crystals and minecarts. The entire part is a simple normal-speed ship section that changes gravity in the middle and at the end of the part. *'''35-45%:''' Following this, the decoration changes into a colour-changing abstract crystal block design and flying sparkles. The entire part is a normal-speed UFO part except for the short cube at the end. *'''46-55%:''' Afterwards, the decoration changes into a complex block design with a big crystal cluster in the foreground. The entire part consists of a normal-speed wave with simple gameplay. *'''56-76%:''' Following this, the block design turns more modern and glowy, with crystals implemented in it and beams of light throughout the part. The entire part is a normal-speed spider section, except for the end, which is an auto normal-speed cube section that transitions into the final part. *'''77-100%:''' The final part's decoration is a gray block design with little crystals as outlines and a lot of air decorations. The first half of the part is a half-speed cube section that transitions to a normal-speed mini-cube section in the second half. At the very end of the level, the title of the level is shown as the level quickly turns dark. ==User coins== *'''Coin 1:''' At 11%, jump up on top of the block with a spike, then jump off it and click the toggle orb. The coin will appear at the end of the ship part at 33%. *'''Coin 2:''' At 48%, keep going down as the wave and collect the mini coin in the tight gap. Afterwards, keep holding and make a small adjustment to make it into the gap above the sawblade and collect the second mini coin. Shortly after, at 53%, a previously locked wall will disappear, and the player can collect the coin, but they must do a tight wave section to get back on the main path. *'''Coin 3:''' Grab the skulls at 59% and 64% by double-clicking, and the skull at 70% by going up before the yellow orb and double-clicking once again. After getting the skulls, a blue orb will appear at 79%. Complete the separate path for the first heart out of 3. At 88%, the yellow orb will disappear, and the player must complete a separate path at the bottom of the level to collect the second heart. At 93%, jump at the jump indicator and complete the short ship section to collect the final heart and the coin! ==Gameplay== {{VC|t5tnZOFaWo8}} ==Gallery== <gallery mode="packed"> Prismarine coin1.png|First user coin Prismarine coin2.png|Second user coin Prismarine coin3.png|Third user coin </gallery> [[Category:Gauntlet levels]]
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