Transporters
Under the seventh tab are special components that includes pads, rings, portals, collectibles, text and various animated components (these are mentioned on other sections of this page).
Pads and rings influence the direction of travel. Making contact with a pad will automatically execute its effect, while a ring requires a click/tap while a player is in range. They may be positioned so that they redirect the icon into a hazard, needing to be avoided in such instances.
Pads and rings also emit identically coloured pixel effects to themselves (with the exception of yellow rings, which emit white particles). They also cause an expanding circle effect when used which is also the same colour.
Pads
| Type | Pad | Introduced | Description |
|---|---|---|---|
| Yellow | File:YellowPad.png | Back On Track, Viking Arena, Beast Mode | Launches the icon a medium height, for each form, approximately:
|
| Cyan | File:CyanPad.png | xStep, Round 1 | Inverts the icon's gravity |
| Magenta | File:MagentaPad.png | Theory of Everything, Monster Dance Off | Launches the icon a small height, for each form, approximately:
|
| Red | File:RedPad.png | Fingerdash (unreleased) | Launches the icon a large height |
Rings
| Type | Ring | Introduced | Description |
|---|---|---|---|
| Yellow | File:YellowRing.png | Polargeist, Airborne Robots, Machina | Launches the icon a height similar to that of a regular cube jump |
| Cyan | File:CyanRing.png | xStep, Round 1 | Inverts the icon's gravity and abruptly forces it upwards |
| Magenta | File:MagentaRing.png | Theory of Everything | Launches the icon a small height |
| Green | File:GreenRing.png | Deadlocked | Launches the icon in the direction of gravity before revolving towards the inverse direction. |
| Red | File:RedRing.png | Fingerdash (unreleased) | Launches the icon a large height |
| Black | File:BlackRing.png | Fingerdash (unreleased) | Forces the icon in the direction of gravity |
| Green Arrow | File:GreenArrow.png | Fingerdash (unreleased) | Suspends the icon in horizontal motion |
| Magenta Arrow | File:MagentaArrow.png | Fingerdash (unreleased) | Suspends the icon in horizontal motion and exits with gravity inverted |
| Custom | Update 2.1 (unreleased) | Whatever the creator desires |
Trivia
- Prior to their formal introduction, the yellow pad is encountered in The Seven Seas, the cyan pad in Back On Track and Polargeist, the magenta pad in Can't Let Go, and the magenta ring in Time Machine, as part of collecting secret coins.
- The magenta pad, despite launching the icon a smaller height, is of a larger size than the yellow pad.
- The green ring is the only ring to not have a pad equivalent.
- Arrows can be rotated to send the icon in an angled direction, the rotation limit being ±70°.
- The arrow orbs can be held on to indefinitely, propelling the player for as long as it is held.
- Making contact with yellow and magenta pads and rings with the wave will trigger their animation despite the wave not interacting.
- Hitting a green ring using the wave will invert its gravity but will not obscure its diagonal travel.