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{{ | {{IB-Level | ||
| | |image = Codependence.png | ||
| | |id = 62556400 | ||
|creator = | |creator = TCTeam (team) | ||
|difficulty = | ;Members/Contributors | ||
|stars = 10 | Peroxide01, Konsi, Zent, Hko, Arceus, AutumnLotus, Delta, Carloz, Cotchy, Licen, CesDroid, StarkyTheSalad, ViralDL, hadeon, GaidenHertuny, Xyl, Isane, Jhreen, para, Xaren, Artos, Yuki, Keyblade, GeometryTom, Pingui, Astion, Cultrix, Woom, Brittank88, Eridani, floppy, and Yoonsr | ||
| | |verifier = Kapinapi and ViralDl (2P-verifiers)<br>Pukklez (solo verifier) | ||
| | |created = [[Update 2.1]] | ||
| | |updated = [[Update 2.2]] | ||
| | |difficulty = {{ExtremeDemon}} | ||
|stars = 10 | |||
|length = 2m 5s (XL) | |||
|objects = 140,303 | |||
|copytype = No password | |||
|downloads = 925K | |||
|likes = 27.5K | |||
|rating = Featured | |||
|artist = [https://schtiffles.newgrounds.com/ Schtiffles] | |||
|music = [https://www.newgrounds.com/audio/listen/727020 ?] | |||
|musicid = 727020 | |||
}} | }} | ||
'''Codependence''' is a [[Update 2.1|2.1]] Extreme Demon mega-collaboration level by the members of TCTeam, initially verified by Kapinapi and ViralDl on 4 July 2020<ref name=":0">https://www.youtube.com/watch?v=zxOuEzL6HXE</ref> and verified solo by Pukklez on 4 June 2023.<ref name=":1">https://www.youtube.com/watch?v=IKGk41hSnDo</ref> It is a 2-player level in which each icon completes the equivalent of an Insane Demon to an Extreme Demon. | |||
Codependence was placed at #8 on the [[Demonlist (Pointercrate)|Demonlist]] and became the hardest rated 2-player level at the time. | |||
'''Codependence''' is a 2.1 Extreme Demon mega-collaboration level | |||
==History== | ==History== | ||
With | With TCTeam's permission, Kapinapi and ViralDL applied some nerfs before the level's verification to make it more playable.<ref name=":0" /> | ||
Many people initially thought the level was impossible to beat by a single player. In April 2022, a player named Pukklez began to attempt a solo verification of Codependence. On 4 June 2023, almost three years after Codependence's initial verification, the level | Many people initially thought the level was impossible to beat by a single player. In April 2022, a player named Pukklez began to attempt a solo verification of Codependence. On 4 June 2023, almost three years after Codependence's initial verification, Pukklez verified the level solo after 165,000 attempts.<ref name=":1" /> Pukklez had used the W and up arrow keys for 2-player control, as mentioned earlier. | ||
== | ==Description== | ||
=== | ===<u>Pre-duals</u>=== | ||
*'''0-8%: (Konsi):''' | *'''0-8%: (Peroxide01 + Konsi):''' Codependence begins with a sync-based cube section at half-speed featuring simple orb timings (also with toggle orbs) and sudden size changes after a short ball section at normal speed (later at double-speed). The player transitions into a sync-based mini-robot at triple-speed, followed by a wave spam section at quadruple-speed, before being thrown into the infamous duals. The wave spam also features the text message 'Konsi', referencing the creator of this part. | ||
=== | ===<u>First duals (8-45%)</u>=== | ||
{| class=" | {| class="wikitable" | ||
!Gameplay Part | !Gameplay Part | ||
!Player | !Player 1 | ||
!Player | !Player 2 | ||
|- | |- | ||
|8-20% (Zent + Hko + Arceus + AutumnLotus) | |'''8-20% (Zent + Hko + Arceus + AutumnLotus)''' | ||
|The first player transitions into a mini-robot at triple-speed before being normal-sized and entering a short mini-wave segment, after which the first player goes back into a mini-robot followed by a short mini-ball section, then a simple mini-spider segment followed by a straight-fly section, and then into a ball section followed by a timing-based UFO with gravity changes and a dash orb. | |The first player transitions into a mini-robot at triple-speed before being normal-sized and entering a short mini-wave segment, after which the first player goes back into a mini-robot, followed by a short mini-ball section, then a simple mini-spider segment, followed by a straight-fly section, and then into a ball section, followed by a timing-based UFO with gravity changes and a dash orb. | ||
|There are only two segments at the bottom portion of this part; the second player enters into a mini-cube with orb timings and various dash orbs followed by a mini-robot also having orb timings. | |There are only two segments at the bottom portion of this part; the second player enters into a mini-cube with orb timings and various dash orbs, followed by a mini-robot also having orb timings. | ||
|- | |- | ||
|20-32% ( | |'''20-32% (Delta + Carloz + Cotchy)''' | ||
|After a short mini-cube section, the first player goes into a mini-robot, then into a mini-cube again and then into a mini-robot again. The first player transitions into a simple mini-spider section; later, the first player returns to the mini-cube and the mini-robot for a moment before a mini-UFO with simple orb timings. | |After a short mini-cube section, the first player goes into a mini-robot, then into a mini-cube again and then into a mini-robot again. The first player transitions into a simple mini-spider section; later, the first player returns to the mini-cube and the mini-robot for a moment before a mini-UFO with simple orb timings. | ||
|After the continuation of the mini-robot, the second player proceeds into a wave before going mini-sized and returning to the mini-robot for a brief moment. The second player transitions into a cube where they hit the ceiling; after a short mini-ball and mini-cube section, the second player enters into a mini-robot followed by an auto-mini-ship section; after a short timing-based UFO, a ball section with a size change and a teleport spam section is also included; after a short auto-mini-cube, the second player enters into a mini-ship with few size changes and a gravity change, then into an auto-mini-cube after the short mini-cube and mini-ball sections and then a mini-ship straight-fly at the end. | |After the continuation of the mini-robot, the second player proceeds into a wave before going mini-sized and returning to the mini-robot for a brief moment. The second player transitions into a cube where they hit the ceiling; after a short mini-ball and mini-cube section, the second player enters into a mini-robot followed by an auto-mini-ship section; after a short timing-based UFO, a ball section with a size change and a teleport spam section is also included; after a short auto-mini-cube, the second player enters into a mini-ship with few size changes and a gravity change, then into an auto-mini-cube after the short mini-cube and mini-ball sections and then a mini-ship straight-fly at the end. | ||
|- | |- | ||
|32-43% (Licen + CesDroid + StarkyTheSalad + ViralDL) | |'''32-43% (Licen + CesDroid + StarkyTheSalad + ViralDL)''' | ||
|After a short cube section and a straight-fly, the first player enters | |After a short cube section and a straight-fly, the first player enters a robot, followed by a wave spam, then a short mini-cube and wave, a short timing-based UFO, and an auto-mini-ship section, followed by a timing-based robot. Next, the first player transitions into a ball and a timing-based cube, followed by a ship segment, which is also timing-based; after this, a fast-paced ball section and an upside-down straight-fly are also included. | ||
|The second player transitions into a timing-based UFO followed by a wave spam section with a size change; after a short mini-robot, the second player proceeds into a fast-paced mini-ball followed by short mini-ship and mini-cube sections; the second player returns to the mini-ship and mini-cube sections later on. Next, the second player goes into a timing-based mini-robot | |The second player transitions into a timing-based UFO, followed by a wave spam section with a size change; after a short mini-robot, the second player proceeds into a fast-paced mini-ball, followed by short mini-ship and mini-cube sections; the second player returns to the mini-ship and mini-cube sections later on. Next, the second player goes into a timing-based mini-robot, then a timing-based mini-ball, a simple mini-cube, and a mini-ship straight-fly segment with size changes. | ||
|} | |} | ||
*'''43-45% (hadeon):''' This section only features a simple mini-cube at normal speed with two jumps as a break before the second row of duals. | *'''43-45% (hadeon):''' This section only features a simple mini-cube at normal speed with two jumps as a break before the second row of duals. | ||
=== | ===<u>Second duals (45-78%)</u>=== | ||
{| class=" | {| class="wikitable" | ||
!Gameplay Part | !Gameplay Part | ||
!Player | !Player 1 | ||
!Player | !Player 2 | ||
|- | |- | ||
|45-56% (GaidenHertuny + Isane | |'''45-56% (GaidenHertuny + Xyl + Isane)''' | ||
|After a short mini-robot, the first player enters into a fast-paced mini-wave at triple-speed followed by a mini-UFO consisting of short spam while the rest is timing-based and a ship section with constant size changes and some gravity changes; then, the first player transitions into a fast-paced mini-wave, the mini-wave segments contain fast-paced clicking while the normal wave consists of a spam section; after a short ship section, the first player goes into a cube with fast-paced orb timings followed by a mini-wave and a mini-cube with two dash orbs in which the player hits the ceiling. | |After a short mini-robot, the first player enters into a fast-paced mini-wave at triple-speed followed by a mini-UFO consisting of short spam while the rest is timing-based and a ship section with constant size changes and some gravity changes; then, the first player transitions into a fast-paced mini-wave, the mini-wave segments contain fast-paced clicking while the normal wave consists of a spam section; after a short ship section, the first player goes into a cube with fast-paced orb timings, followed by a mini-wave and a mini-cube with two dash orbs in which the player hits the ceiling. | ||
|After a short mini-robot, the second player transitions into a mini-cube after the two blue pads; this section consists of two pink orbs in small blocks at the end, followed by a fast-paced CPS consistency wave segment. The second player then | |After a short mini-robot, the second player transitions into a mini-cube after the two blue pads; this section consists of two pink orbs in small blocks at the end, followed by a fast-paced CPS consistency wave segment. The second player then enters a timing-based mini-UFO with gravity changes after a yellow pad. After a short mini-cube section, the second player enters a simple mini-ball section, a ship segment consisting of manoeuvring through obstacles, followed by a mini-robot and a mini-cube. | ||
|- | |- | ||
|56-69% (Jhreen + | |'''56-69% (Jhreen + para + Xaren + Artos)''' | ||
|The rest of the level consists of sudden speed changes; after a short mini-spider, the first player proceeds into a cube with many game mode changes in a mini-ball, a mini-cube with sudden size changes, a mini-ball again before returning into the mini-cube, a mini-UFO, a mini-cube again before returning into the mini-UFO, a short wave spam, a mini-ball, an auto-mini-cube with size changes, a mini-ship straight-fly, an auto-mini-cube again, a fast-paced mini-UFO, a mini-cube with a dash orb, a mini-robot and a mini-cube with black orb hits above pink pads; the top portion from this part consists of fast-paced timings, however. | |The rest of the level consists of sudden speed changes; after a short mini-spider, the first player proceeds into a cube with many game mode changes in a mini-ball, a mini-cube with sudden size changes, a mini-ball again before returning into the mini-cube, a mini-UFO, a mini-cube again before returning into the mini-UFO, a short wave spam, a mini-ball, an auto-mini-cube with size changes, a mini-ship straight-fly, an auto-mini-cube again, a fast-paced mini-UFO, a mini-cube with a dash orb, a mini-robot and a mini-cube with black orb hits above pink pads; the top portion from this part consists of fast-paced timings, however. | ||
|The rest of the level consists of sudden speed changes; the second player transitions into a mini-robot, a mini-ship, a mini-UFO, a wave and another mini-ship; the first three segments are timing-based and a total of eight dash orb | |The rest of the level consists of sudden speed changes; the second player transitions into a mini-robot, a mini-ship, a mini-UFO, a wave and another mini-ship; the first three segments are timing-based, and a total of eight dash orb inputs, in which the player hits the ceilings and platforms are also included; the second mini-ship on this part consists of manoeuvring through obstacles, while the normal-sized ship is a straight-fly. | ||
|- | |- | ||
|69-77% (Yuki + Keyblade + GeometryTom) | |'''69-77% (Yuki + Keyblade + GeometryTom)''' | ||
|The first player enters into a mini-cube with a size change before the straight-fly with a gravity change at the centre; after a fast-paced wave spam segment, the first player returns to the cube being normal sized, a short mini-ball and a mini-cube with a dash orb in which the player hits the ground at the beginning; after that, the first player transitions into a timing-based UFO, an upside-down mini-ship straight-fly, a mini-wave after a short mini-cube, and the first player returns to the mini-cube being timing based. | |The first player enters into a mini-cube with a size change before the straight-fly with a gravity change at the centre; after a fast-paced wave spam segment, the first player returns to the cube being normal-sized, a short mini-ball and a mini-cube with a dash orb in which the player hits the ground at the beginning; after that, the first player transitions into a timing-based UFO, an upside-down mini-ship straight-fly, a mini-wave after a short mini-cube, and the first player returns to the mini-cube being timing-based. | ||
|After a short cube, the second player enters a robot section followed by a ball for a short period before an auto-ship section; after this, the second player goes into a spider section followed by a mini-ship straight-fly before the green orb as the rest of the mini-ship section consists of manoeuvring through obstacles; after that, a wave spam section and a simple ship segment were also included on this part. | |After a short cube, the second player enters a robot section followed by a ball for a short period before an auto-ship section; after this, the second player goes into a spider section followed by a mini-ship straight-fly before the green orb as the rest of the mini-ship section consists of manoeuvring through obstacles; after that, a wave spam section and a simple ship segment were also included on this part. | ||
|} | |} | ||
*'''77-78%:''' This section is only an auto part with a pink pad before the third and final row of duals. | *'''77-78%:''' This section is only an auto part with a pink pad before the third and final row of duals. | ||
=== | ===<u>Third and final duals (78-100%)</u>=== | ||
{| class=" | {| class="wikitable" | ||
!Gameplay Part | !Gameplay Part | ||
!Player | !Player 1 | ||
!Player | !Player 2 | ||
|- | |- | ||
|78-88% ( | |'''78-88% (Pingui + Astion + Cultrix + Woom)''' | ||
|Afterwards, the first player faces a mini-cube segment with over 20 transition changes in a mini-ball, a mini-cube, a mini-UFO, a mini-cube, a straight-fly, a mini-ball, a mini-cube, a mini-wave, a mini-ball, a mini-robot, a mini-ship, a mini-cube with two red orbs in the platforms, a wave, a mini-robot, a mini-cube, another straight-fly, a mini-robot, a mini-ball, a mini-cube, a mini-wave, a mini-ship and a mini-cube at the end; the entire gameplay segment is timing-based and has various gravity changes. | |Afterwards, the first player faces a mini-cube segment with over 20 transition changes in a mini-ball, a mini-cube, a mini-UFO, a mini-cube, a straight-fly, a mini-ball, a mini-cube, a mini-wave, a mini-ball, a mini-robot, a mini-ship, a mini-cube with two red orbs in the platforms, a wave, a mini-robot, a mini-cube, another straight-fly, a mini-robot, a mini-ball, a mini-cube, a mini-wave, a mini-ship and a mini-cube at the end; the entire gameplay segment is timing-based and has various gravity changes. | ||
|Afterwards, the second player enters a mini-robot segment with over ten transition changes in a mini-spider, mini-robot, mini-UFO, an upside-down straight-fly, another mini-UFO, a wave, a UFO, a straight-fly with a yellow orb, mini-ball, mini-robot, a UFO, a mini-cube with a dash orb, a mini-ship and a mini-ball with a dash orb and sudden size changes at the end; all UFO parts from the bottom portion of this part are spam sections and the entire gameplay segment is timing-based. | |Afterwards, the second player enters a mini-robot segment with over ten transition changes in a mini-spider, mini-robot, mini-UFO, an upside-down straight-fly, another mini-UFO, a wave, a UFO, a straight-fly with a yellow orb, mini-ball, mini-robot, a UFO, a mini-cube with a dash orb, a mini-ship and a mini-ball with a dash orb and sudden size changes at the end; all UFO parts from the bottom portion of this part are spam sections, and the entire gameplay segment is timing-based. | ||
|- | |- | ||
|88-96% (Eridani | |'''88-96% (Brittank88 + Eridani)''' | ||
|This part is unique compared to other parts; the first player proceeds into a slow timing-based mini-cube transition followed by a fast-paced mini-ball; after this, the level speeds up at quadruple | |This part is unique compared to other parts; the first player proceeds into a slow timing-based mini-cube transition, followed by a fast-paced mini-ball; after this, the level speeds up at quadruple speed as the first player goes into a short fast-paced mini-spider, followed by a fast-paced wave section; the wave section also includes an inclined wave spam segment, followed by a mini-ship straight-fly along with the second player. | ||
|This part is unique compared to other parts; the second player enters into a timing-based UFO; the rest of the UFO transition consists of fast-paced timings, including a pink dash orb in which the player hits the ground, gravity changes and turns mini-sized for the rest of the part; after a quadruple-speed change, a spam based segment was also included; after a short mini-cube section, the second player returns to the mini-UFO with two last blue orbs at the end; after the UFO part (that also consists of few teleports), the second player goes into an upside down mini-ship straight-fly along with the first player. | |This part is unique compared to other parts; the second player enters into a timing-based UFO; the rest of the UFO transition consists of fast-paced timings, including a pink dash orb in which the player hits the ground, gravity changes and turns mini-sized for the rest of the part; after a quadruple-speed change, a spam based segment was also included; after a short mini-cube section, the second player returns to the mini-UFO with two last blue orbs at the end; after the UFO part (that also consists of few teleports), the second player goes into an upside down mini-ship straight-fly along with the first player. | ||
|} | |} | ||
''Note: In Eridani and Brittank88's part, there is a text message saying 'rip skele :(', referring to GDSkele being removed from the mega-collaboration.'' | ''Note: In Eridani and Brittank88's part, there is a text message saying 'rip skele :(', referring to GDSkele being removed from the mega-collaboration.'' | ||
*'''96-100% (floppy + | *'''96-100% (floppy + Yoonsr):''' The player transitions into a short cube, a short UFO with a gravity change, a robot with sloped jumps, an auto-cube transition, a ship part with gravity and speed changes up to normal speed and a cube with a triple-spike jump before the level ends. | ||
== | ==Gameplay== | ||
{{VC|5Z_v7jXorYc}} | |||
== | ==First 10 victors (solo)== | ||
{| class="wikitable" | |||
|-| | !Victor # | ||
[[ | !Player | ||
|-| | !Date Completed | ||
[[ | !Total Attempts | ||
!Furthest Fail | |||
!Video | |||
|- | |||
|'''Verifier''' | |||
|'''Pukklez''' | |||
|4 June 2023 | |||
|165,684 | |||
|? | |||
|[https://www.youtube.com/watch?v=IKGk41hSnDo YouTube] | |||
|- | |||
|1 | |||
|Reptilian | |||
|28 July 2023 | |||
|? | |||
|? | |||
|[https://www.youtube.com/watch?v=2oLxaLhTbn8 YouTube] | |||
|- | |||
|2 | |||
|conski | |||
|23 September 2023 | |||
|48,728 | |||
|89% | |||
|[https://www.youtube.com/watch?v=gz0BvtZH7x0 YouTube] | |||
|- | |||
|3 | |||
|[[Whizkid05]] | |||
|19 May 2024 | |||
|35,083 | |||
|90% | |||
|[https://www.youtube.com/watch?v=1vT_gjuBmEo YouTube] | |||
|- | |||
|4 | |||
|GuitGuit | |||
|9 August 2024 | |||
|~51,000 | |||
|90% | |||
|[https://www.youtube.com/watch?v=FH5NG70FRQg YouTube] | |||
|- | |||
|5 | |||
|Oportan | |||
|4 November 2024 | |||
|54,053+ | |||
|94% | |||
|[https://www.youtube.com/watch?v=e0qqdMc71zk YouTube] | |||
|- | |||
|6 | |||
|[[Doggie]] | |||
|29 December 2024 | |||
|28,482 | |||
|88% | |||
|[https://www.youtube.com/watch?v=Efi5ofI9geM YouTube] | |||
|- | |||
|7 | |||
|Draks_Loves_U | |||
|6 January 2025 | |||
|69,789 | |||
|93% | |||
|[https://www.youtube.com/watch?v=P9yN59XOmSg YouTube] | |||
|- | |||
|8 | |||
|S1ngan1 | |||
|10 February 2025 | |||
|175,000+ | |||
|95% | |||
|[https://www.youtube.com/watch?v=NSJA-A1y-Rs YouTube] | |||
|- | |||
|9 | |||
|AuroraeDrago | |||
|22 February 2025 | |||
|211,055 | |||
|95% | |||
|[https://www.youtube.com/watch?v=yUPHiPcpJ0c YouTube] | |||
|- | |||
|10 | |||
|Marcosito | |||
|12 March 2025 | |||
|~71,693 | |||
|95% | |||
|[https://www.youtube.com/watch?v=mfhuuFJodP8 YouTube] | |||
|} | |||
==Demonlist== | ==Trivia== | ||
*Codepedence was placed at #8 on the Demonlist on 15 August 2023, above [[Firework]] and below [[Sakupen Circles (Diamond)|Sakupen Circles]]. | |||
**This addition pushed no jokes into the Extended List and Silentium Clavas into the Legacy List. | |||
*According to Kapinapi, the top half (Player 1) portion is more difficult than the bottom half (Player 2). | |||
*Before the solo verification of Codepedence, the ultimate verifier Pukklez offered a bounty of 100 NZD (~60 USD) to the second player to complete the fourth dual (45.7-56.7%) solo.<ref>https://x.com/2pToday/status/1585406043731169281</ref> The bounty was ultimately claimed by the player Batle, who accomplished the run on a 60Hz mobile device.<ref>https://x.com/gdbatle1/status/1586369898485321729</ref> | |||
*Codependence, alongside Horros and Sides Of My Mind, was moved to the Legacy List on 15 February 2024 due to the temporary 2-player level guideline changes. | |||
**This change was reverted a day later, bringing all of them back on the list. | |||
*Codependence has become a running joke among Zoink's fans due to him famously avoiding playing it since it is a 2-player level. | |||
**Funnily enough, ZOINK NEVER CLEAR, the projected Top 1 level created by smarted for Zoink never to be able to complete or verify, has its gameplay almost entirely in 2-player mode.<ref>https://www.youtube.com/watch?v=q6n_l_p91aY</ref> | |||
*Cat became the first solo mobile victor of Codependence on 1 August 2026, completing it after over 430,555 attempts and over two years of playing, subsequently making it the hardest mobile completion in Vietnam.<ref>https://www.youtube.com/watch?v=orPNiBJnP1c</ref> | |||
*The placement of Make Paul Dance on 23 August 2026 pushed Codependence into the Extended List. | |||
==References== | ==References== | ||
<references /> | <references /> | ||
[[Category:Demon List levels]] | |||
[[Category:Demon | |||
Latest revision as of 18:15, 11 October 2026
Codependence is a 2.1 Extreme Demon mega-collaboration level by the members of TCTeam, initially verified by Kapinapi and ViralDl on 4 July 2020[1] and verified solo by Pukklez on 4 June 2023.[2] It is a 2-player level in which each icon completes the equivalent of an Insane Demon to an Extreme Demon.
Codependence was placed at #8 on the Demonlist and became the hardest rated 2-player level at the time.
History
[edit | edit source]With TCTeam's permission, Kapinapi and ViralDL applied some nerfs before the level's verification to make it more playable.[1]
Many people initially thought the level was impossible to beat by a single player. In April 2022, a player named Pukklez began to attempt a solo verification of Codependence. On 4 June 2023, almost three years after Codependence's initial verification, Pukklez verified the level solo after 165,000 attempts.[2] Pukklez had used the W and up arrow keys for 2-player control, as mentioned earlier.
Description
[edit | edit source]Pre-duals
[edit | edit source]- 0-8%: (Peroxide01 + Konsi): Codependence begins with a sync-based cube section at half-speed featuring simple orb timings (also with toggle orbs) and sudden size changes after a short ball section at normal speed (later at double-speed). The player transitions into a sync-based mini-robot at triple-speed, followed by a wave spam section at quadruple-speed, before being thrown into the infamous duals. The wave spam also features the text message 'Konsi', referencing the creator of this part.
First duals (8-45%)
[edit | edit source]| Gameplay Part | Player 1 | Player 2 |
|---|---|---|
| 8-20% (Zent + Hko + Arceus + AutumnLotus) | The first player transitions into a mini-robot at triple-speed before being normal-sized and entering a short mini-wave segment, after which the first player goes back into a mini-robot, followed by a short mini-ball section, then a simple mini-spider segment, followed by a straight-fly section, and then into a ball section, followed by a timing-based UFO with gravity changes and a dash orb. | There are only two segments at the bottom portion of this part; the second player enters into a mini-cube with orb timings and various dash orbs, followed by a mini-robot also having orb timings. |
| 20-32% (Delta + Carloz + Cotchy) | After a short mini-cube section, the first player goes into a mini-robot, then into a mini-cube again and then into a mini-robot again. The first player transitions into a simple mini-spider section; later, the first player returns to the mini-cube and the mini-robot for a moment before a mini-UFO with simple orb timings. | After the continuation of the mini-robot, the second player proceeds into a wave before going mini-sized and returning to the mini-robot for a brief moment. The second player transitions into a cube where they hit the ceiling; after a short mini-ball and mini-cube section, the second player enters into a mini-robot followed by an auto-mini-ship section; after a short timing-based UFO, a ball section with a size change and a teleport spam section is also included; after a short auto-mini-cube, the second player enters into a mini-ship with few size changes and a gravity change, then into an auto-mini-cube after the short mini-cube and mini-ball sections and then a mini-ship straight-fly at the end. |
| 32-43% (Licen + CesDroid + StarkyTheSalad + ViralDL) | After a short cube section and a straight-fly, the first player enters a robot, followed by a wave spam, then a short mini-cube and wave, a short timing-based UFO, and an auto-mini-ship section, followed by a timing-based robot. Next, the first player transitions into a ball and a timing-based cube, followed by a ship segment, which is also timing-based; after this, a fast-paced ball section and an upside-down straight-fly are also included. | The second player transitions into a timing-based UFO, followed by a wave spam section with a size change; after a short mini-robot, the second player proceeds into a fast-paced mini-ball, followed by short mini-ship and mini-cube sections; the second player returns to the mini-ship and mini-cube sections later on. Next, the second player goes into a timing-based mini-robot, then a timing-based mini-ball, a simple mini-cube, and a mini-ship straight-fly segment with size changes. |
- 43-45% (hadeon): This section only features a simple mini-cube at normal speed with two jumps as a break before the second row of duals.
Second duals (45-78%)
[edit | edit source]| Gameplay Part | Player 1 | Player 2 |
|---|---|---|
| 45-56% (GaidenHertuny + Xyl + Isane) | After a short mini-robot, the first player enters into a fast-paced mini-wave at triple-speed followed by a mini-UFO consisting of short spam while the rest is timing-based and a ship section with constant size changes and some gravity changes; then, the first player transitions into a fast-paced mini-wave, the mini-wave segments contain fast-paced clicking while the normal wave consists of a spam section; after a short ship section, the first player goes into a cube with fast-paced orb timings, followed by a mini-wave and a mini-cube with two dash orbs in which the player hits the ceiling. | After a short mini-robot, the second player transitions into a mini-cube after the two blue pads; this section consists of two pink orbs in small blocks at the end, followed by a fast-paced CPS consistency wave segment. The second player then enters a timing-based mini-UFO with gravity changes after a yellow pad. After a short mini-cube section, the second player enters a simple mini-ball section, a ship segment consisting of manoeuvring through obstacles, followed by a mini-robot and a mini-cube. |
| 56-69% (Jhreen + para + Xaren + Artos) | The rest of the level consists of sudden speed changes; after a short mini-spider, the first player proceeds into a cube with many game mode changes in a mini-ball, a mini-cube with sudden size changes, a mini-ball again before returning into the mini-cube, a mini-UFO, a mini-cube again before returning into the mini-UFO, a short wave spam, a mini-ball, an auto-mini-cube with size changes, a mini-ship straight-fly, an auto-mini-cube again, a fast-paced mini-UFO, a mini-cube with a dash orb, a mini-robot and a mini-cube with black orb hits above pink pads; the top portion from this part consists of fast-paced timings, however. | The rest of the level consists of sudden speed changes; the second player transitions into a mini-robot, a mini-ship, a mini-UFO, a wave and another mini-ship; the first three segments are timing-based, and a total of eight dash orb inputs, in which the player hits the ceilings and platforms are also included; the second mini-ship on this part consists of manoeuvring through obstacles, while the normal-sized ship is a straight-fly. |
| 69-77% (Yuki + Keyblade + GeometryTom) | The first player enters into a mini-cube with a size change before the straight-fly with a gravity change at the centre; after a fast-paced wave spam segment, the first player returns to the cube being normal-sized, a short mini-ball and a mini-cube with a dash orb in which the player hits the ground at the beginning; after that, the first player transitions into a timing-based UFO, an upside-down mini-ship straight-fly, a mini-wave after a short mini-cube, and the first player returns to the mini-cube being timing-based. | After a short cube, the second player enters a robot section followed by a ball for a short period before an auto-ship section; after this, the second player goes into a spider section followed by a mini-ship straight-fly before the green orb as the rest of the mini-ship section consists of manoeuvring through obstacles; after that, a wave spam section and a simple ship segment were also included on this part. |
- 77-78%: This section is only an auto part with a pink pad before the third and final row of duals.
Third and final duals (78-100%)
[edit | edit source]| Gameplay Part | Player 1 | Player 2 |
|---|---|---|
| 78-88% (Pingui + Astion + Cultrix + Woom) | Afterwards, the first player faces a mini-cube segment with over 20 transition changes in a mini-ball, a mini-cube, a mini-UFO, a mini-cube, a straight-fly, a mini-ball, a mini-cube, a mini-wave, a mini-ball, a mini-robot, a mini-ship, a mini-cube with two red orbs in the platforms, a wave, a mini-robot, a mini-cube, another straight-fly, a mini-robot, a mini-ball, a mini-cube, a mini-wave, a mini-ship and a mini-cube at the end; the entire gameplay segment is timing-based and has various gravity changes. | Afterwards, the second player enters a mini-robot segment with over ten transition changes in a mini-spider, mini-robot, mini-UFO, an upside-down straight-fly, another mini-UFO, a wave, a UFO, a straight-fly with a yellow orb, mini-ball, mini-robot, a UFO, a mini-cube with a dash orb, a mini-ship and a mini-ball with a dash orb and sudden size changes at the end; all UFO parts from the bottom portion of this part are spam sections, and the entire gameplay segment is timing-based. |
| 88-96% (Brittank88 + Eridani) | This part is unique compared to other parts; the first player proceeds into a slow timing-based mini-cube transition, followed by a fast-paced mini-ball; after this, the level speeds up at quadruple speed as the first player goes into a short fast-paced mini-spider, followed by a fast-paced wave section; the wave section also includes an inclined wave spam segment, followed by a mini-ship straight-fly along with the second player. | This part is unique compared to other parts; the second player enters into a timing-based UFO; the rest of the UFO transition consists of fast-paced timings, including a pink dash orb in which the player hits the ground, gravity changes and turns mini-sized for the rest of the part; after a quadruple-speed change, a spam based segment was also included; after a short mini-cube section, the second player returns to the mini-UFO with two last blue orbs at the end; after the UFO part (that also consists of few teleports), the second player goes into an upside down mini-ship straight-fly along with the first player. |
Note: In Eridani and Brittank88's part, there is a text message saying 'rip skele :(', referring to GDSkele being removed from the mega-collaboration.
- 96-100% (floppy + Yoonsr): The player transitions into a short cube, a short UFO with a gravity change, a robot with sloped jumps, an auto-cube transition, a ship part with gravity and speed changes up to normal speed and a cube with a triple-spike jump before the level ends.
Gameplay
[edit | edit source]First 10 victors (solo)
[edit | edit source]| Victor # | Player | Date Completed | Total Attempts | Furthest Fail | Video |
|---|---|---|---|---|---|
| Verifier | Pukklez | 4 June 2023 | 165,684 | ? | YouTube |
| 1 | Reptilian | 28 July 2023 | ? | ? | YouTube |
| 2 | conski | 23 September 2023 | 48,728 | 89% | YouTube |
| 3 | Whizkid05 | 19 May 2024 | 35,083 | 90% | YouTube |
| 4 | GuitGuit | 9 August 2024 | ~51,000 | 90% | YouTube |
| 5 | Oportan | 4 November 2024 | 54,053+ | 94% | YouTube |
| 6 | Doggie | 29 December 2024 | 28,482 | 88% | YouTube |
| 7 | Draks_Loves_U | 6 January 2025 | 69,789 | 93% | YouTube |
| 8 | S1ngan1 | 10 February 2025 | 175,000+ | 95% | YouTube |
| 9 | AuroraeDrago | 22 February 2025 | 211,055 | 95% | YouTube |
| 10 | Marcosito | 12 March 2025 | ~71,693 | 95% | YouTube |
Trivia
[edit | edit source]- Codepedence was placed at #8 on the Demonlist on 15 August 2023, above Firework and below Sakupen Circles.
- This addition pushed no jokes into the Extended List and Silentium Clavas into the Legacy List.
- According to Kapinapi, the top half (Player 1) portion is more difficult than the bottom half (Player 2).
- Before the solo verification of Codepedence, the ultimate verifier Pukklez offered a bounty of 100 NZD (~60 USD) to the second player to complete the fourth dual (45.7-56.7%) solo.[3] The bounty was ultimately claimed by the player Batle, who accomplished the run on a 60Hz mobile device.[4]
- Codependence, alongside Horros and Sides Of My Mind, was moved to the Legacy List on 15 February 2024 due to the temporary 2-player level guideline changes.
- This change was reverted a day later, bringing all of them back on the list.
- Codependence has become a running joke among Zoink's fans due to him famously avoiding playing it since it is a 2-player level.
- Funnily enough, ZOINK NEVER CLEAR, the projected Top 1 level created by smarted for Zoink never to be able to complete or verify, has its gameplay almost entirely in 2-player mode.[5]
- Cat became the first solo mobile victor of Codependence on 1 August 2026, completing it after over 430,555 attempts and over two years of playing, subsequently making it the hardest mobile completion in Vietnam.[6]
- The placement of Make Paul Dance on 23 August 2026 pushed Codependence into the Extended List.
References
[edit | edit source]- ↑ 1.0 1.1 https://www.youtube.com/watch?v=zxOuEzL6HXE
- ↑ 2.0 2.1 https://www.youtube.com/watch?v=IKGk41hSnDo
- ↑ https://x.com/2pToday/status/1585406043731169281
- ↑ https://x.com/gdbatle1/status/1586369898485321729
- ↑ https://www.youtube.com/watch?v=q6n_l_p91aY
- ↑ https://www.youtube.com/watch?v=orPNiBJnP1c