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{{Infobox Level
{{IB-Level
|title     = Red World
|image     = RedWorld.png
|image      = File:RedWorld13%.png
|id        = 2374518
|creator    = [[saRy]] and [[Neptune]] (Hack-verified and published by saRy)
|creator    = [[saRy]] and [[Neptune]]; saRy (hack-verifier and publisher)
|difficulty = ExtremeDemon
|created    = [[Update 1.8]]
|stars      = 10
|updated    = [[Update 2.1]]
|id        = 2374518 (original)<br>24414247 (SrGuillester)
|difficulty = [[File:ExtremeDemon.png|x35px]]
|composer   = DJ-Nate
|stars      = 10
|song      = Clubstep
|length    = 1m 30s (Long)
|song_id    = Official}}
|objects    = 11,164
{{Quote
|copytype   = Non-copyable
|saRy is third long map. Design by Neptune
|downloads  = 4.8M+
|saRy}}
|likes      = 113K+
'''Red World''' is a 1.8/2.1 Extreme Demon collaboration level created by [[saRy]] and [[Neptune]] and hack-verified and published by saRy. The level became impossible after the 1.9 update due to a block at 2% which was changed into a decoration. [[SrGuillester]] uploaded a slightly nerfed/fixed version of Red World on his profile page. The level has been made into a rebirth version decorated by Hinds, Findexi, [[Viprin]], which was verified and published by [[Riot]]. This level also mimics the swing form's gameplay. Red World was impossible until 3 June 2021, when RobTop and [[Pauze]], in a spree of fixing old levels that became impossible from later updates, made the 2% block solid again. The level was rated the same day.<ref>https://twitter.com/pauzegd/status/1400607040800575495</ref>
|rating    = Starred
|artist    = [https://dj-nate.newgrounds.com DJ-Nate]
|music      = [[Clubstep]]
}}
'''Red World''' is a 1.8/2.1 Extreme Demon collaboration level by [[saRy]] and [[Neptune]], hack-verified and published by saRy. It is one of the first levels to use the dual-ball swing-copter game-mode. The level became impossible after Update 1.9 due to a block at 2% that was changed to a decoration. The level has been made into a rebirth version, decorated by Hinds, Findexi, and [[Viprin]], and verified and published by [[Riot]]. This level also mimics the swing-copter's gameplay. Red World was impossible until 3 June 2021, when [[Robert Topala|RobTop]] and Pauze, in a spree of fixing old levels that became impossible from later updates, made the 2% block solid again. The level was rated the same day.<ref>https://twitter.com/pauzegd/status/1400607040800575495</ref>
 
==Description==
Red World begins as a mildly simple ball-timing section with some tricky timings. It then goes into a ship part that is not too difficult if the player knows where to go. Then the player must jump over a few triple-spikes and enter a UFO section, which is quite difficult and tight. They then head into a ship segment, which is not that difficult. After that, the player enters a dual-ball swing-copter sequence, with arrow spikes. Then the copter difficulty will increase tremendously. After the copter, the player will enter a ship section that is very tricky and requires some luck and memorisation. The player enters another swing-copter sequence, much more difficult. After that, the player will enter the hardest part of the level, the end. It is a ship with difficult manoeuvring and straight-flying.


==Gameplay==
==Gameplay==
The level starts as a mildly simple ball timing part (which was impossible in 1.9 or above until it got fixed) with some tricky timings. It then goes into a ship part which is not too difficult if the player knows where to go. Then the player must jump a over few triple spikes and enter a UFO part which is quite difficult and tight. They then head into a ship segment which is not that difficult. After that, the player enters a swing-copter mode, with arrow spikes. Then the copter difficulty will increase tremendously. After the copter, the player will enter a ship section which is very tricky and requires some luck and memorization. Swing-copter mode will activate again, and it is very difficult. After that, the player will enter the hardest part of the level, the end. It is a ship with difficult straight-flying and a few tricky timings.
{{VC|4qXlaNAf9Ww}}


==Trivia==
==Trivia==
*The level cannot be copied.
*Red World used to be the second hardest level in Update 1.8 until it became impossible (behind [[Silent clubstep]]).
*The level contains 11,090 objects.
*Red World is technically the oldest Extreme Demon.
*The level is 1m 20s in length.
**Red World is, if we consider only the ID of the level, the oldest level that is rated Extreme Demon due to the rated version of [[Silent Club]]—technically older—being a reupload by [[Luqualizer]]. As a result, Red World remains the oldest Extreme Demon by ID.
*It used to be the second hardest level in 1.8 until it became impossible (behind [[Silent clubstep]]).
*Red World was nerfed from its original state.
*This level is technically the oldest Extreme Demon.
*It was proven that Red World's last swing-copter sequence was initially intended to be at normal speed instead of half-speed because of how it synced with the entrance of the ship portal at the end.  
**This is, if we consider only the ID of the level, the oldest level that is rated Extreme Demon due to the rated version of [[Silent Club]], (which is technically older), being a reupload by [[Luqualizer]]. Due to this, ''Red World'' remains the oldest Extreme Demon by ID.
*The level was nerfed from its original state.
**Lation is currently verifying the unnerfed version which he calls “Red World Classic”.
 
==Walkthrough==
[[File:Geometry Dash Insane Demon Red World by saRy|center|thumb|330x330px|Note that this is a nerfed version. Credits to [[Atomic]].]]


==References==
==References==
<references />
<references />
[[Category:Levels]]
[[Category:Levels]]

Revision as of 17:19, 10 January 2026

Red World
ID
2374518
Creator(s)
saRy and Neptune; saRy (hack-verifier and publisher)
Created
Last updated
Attributes
Difficulty
Length
1m 30s (Long)
Objects
11,164
Copy type
Non-copyable
Statistics
Downloads
4.8M+
Likes
113K+
Rating
Starred
Audio info
Artist(s)

Red World is a 1.8/2.1 Extreme Demon collaboration level by saRy and Neptune, hack-verified and published by saRy. It is one of the first levels to use the dual-ball swing-copter game-mode. The level became impossible after Update 1.9 due to a block at 2% that was changed to a decoration. The level has been made into a rebirth version, decorated by Hinds, Findexi, and Viprin, and verified and published by Riot. This level also mimics the swing-copter's gameplay. Red World was impossible until 3 June 2021, when RobTop and Pauze, in a spree of fixing old levels that became impossible from later updates, made the 2% block solid again. The level was rated the same day.[1]

Description

Red World begins as a mildly simple ball-timing section with some tricky timings. It then goes into a ship part that is not too difficult if the player knows where to go. Then the player must jump over a few triple-spikes and enter a UFO section, which is quite difficult and tight. They then head into a ship segment, which is not that difficult. After that, the player enters a dual-ball swing-copter sequence, with arrow spikes. Then the copter difficulty will increase tremendously. After the copter, the player will enter a ship section that is very tricky and requires some luck and memorisation. The player enters another swing-copter sequence, much more difficult. After that, the player will enter the hardest part of the level, the end. It is a ship with difficult manoeuvring and straight-flying.

Gameplay






Trivia

  • Red World used to be the second hardest level in Update 1.8 until it became impossible (behind Silent clubstep).
  • Red World is technically the oldest Extreme Demon.
    • Red World is, if we consider only the ID of the level, the oldest level that is rated Extreme Demon due to the rated version of Silent Club—technically older—being a reupload by Luqualizer. As a result, Red World remains the oldest Extreme Demon by ID.
  • Red World was nerfed from its original state.
  • It was proven that Red World's last swing-copter sequence was initially intended to be at normal speed instead of half-speed because of how it synced with the entrance of the ship portal at the end.

References