Spectre

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Spectre
ID

110815379

Creator(s)

xander (host and publisher)

Contributors

Atomic, dilw0nk, Kllnex, Uriun, Artaire, PokeChatt, Kakemancool, Gizbro, Striked, The Shoot, BrianTheBurger, GD Iris, Skrypto, Deadlox, Lightcell, Cersia, TruDee, Arclia, Polli, LightningSL, nwolc, nyab, ZeroSR, CuLuC, Osiris, YakobNugget, HelpegasuS, EndLevel, ARtu, Zeronium, Moosh, MercuryDT, icedcave, Dawnfall, Accelec, ZephiroX, Darwin, GrenadeofTacos, and Blitzer

Verifier(s)

PersonHuman42

Created
Last updated
Attributes
Difficulty

10

Length

2m 50s (XL)

Objects

298,855

Copy type

No password

Statistics
Downloads

531.8K+

Likes

19.3K+

Rating

Epic

Audio info
Artist(s)
Music
Music ID

786863

Spectre is a 2.1/2.2 Extreme Demon mega-collaboration level hosted by xander, verified by PersonHuman42 on 5 October 2024.[1] It is a spiritual successor to Zodiac, following that level's rainbow colour scheme and flow gameplay.

Spectre was placed at #6 on the Demonlist, above Tunnel of Despair and below Avernus.

Description

  • 0-6% (Atomic + dilw0nk): Spectre begins with a half-speed cube section with several orb timings, such as pink orbs and dash orbs. At first, the level shifts between orange, green, purple, and hot pink.
  • 6-12% (xander + Kllnex + Uriun + Artaire): After going into normal speed, the player then leaps over spikes and back down again as a ball for a few timings before becoming a ship, where they must hit a blue orb not to become upside down. The ship must then fly through tight gaps between spikes, with some gravity portals. After the player becomes a cube again, the level slightly speeds up again, and the player makes long jumps over spikes, including a quadruple-spike. After hitting a pink orb, the player briefly enters another ship section before they hit a black orb into a cube portal. After they hit a cube portal, they must jump over a triple-spike in a green Clubstep monster's mouth before the next section begins.
  • 12-19% (PokeChatt + Kakemancool): The player abruptly teleports away from the anticipated ship drop and becomes a UFO, requiring them to hit a black orb into a robot that must hit blue orbs to move through slightly tight timings. The player then enters a very brief ship-cube dual section before becoming a single ship again as they manoeuvre through tight straight-fly-esque gaps. They then enter a brief cube section that has two pink orb timings before going into a green dash orb. After a brief dual-cube section, the player enters a ship section through tight straight-fly gaps and must hit a green dash orb, which leads them into a brief dual-spider section. After this, it becomes a dual-ship, then an asymmetrical dual of a wave and a robot.
  • 19-28% (Gizbro + Striked + The Shoot): The player enters a triple-speed ball portal, and becomes a ship after making a difficult pink orb input, clicking a black and then yellow orb. Player briefly turns into a cube and goes through a short mini-wave section, then growing and changing gravity. A quadruple speed cube lies ahead, with player clicking a dash and green orb, jumping into an upside down wave section, then becoming a UFO and a cube, commiting difficult orb and click inputs as a mini later on, and finally turning into a ship, which by using orbs, player avoids crashing into giant spikey gears. A short straightfly follows. Then a tight cube and ship corridor spawns in, requiring high precision and clicks consistency, with the player often changing size.
  • 28-34% (BrianTheBurger + GD Iris): The cube gamemode spans half of this this section. Player clicks on fairly difficult orbs and a triple speed dash orb, then falling into a quadruple speed portal clicks four easy (blue, green, black and green again) orbs, and makes an input on a double speed yellow orb which leads to a manageable triple-speed straightfly. Player then clicks a green orb and becomes a UFO, changing gravity briefly ceiling-spams and falls into upside down quadruple speed cube portal. They click a green orb and become mini, jump, click a blue orb, instantly jump two times, click a yellow orb and grow in size.
  • 34-41% (Skrypto + Deadlox + Lightcell): The double speed cube section starts, however, the player frequently changes speed while jumping on mostly gravity orbs and then as a UFO performs orb and gravity portal inputs.
  • 41-47% (Cersia + TruDee):
  • 47-50% (Arclia + Polli + LightningSL):
  • 50-56% (nwolc + nyab):
  • 56-63% (ZeroSR + CuLuC + Osiris):
  • 63-69% (YakobNugget + HelpegasuS):
  • 69-75% (EndLevel + Deadlox + ARtu):
  • 75-81% (Zeronium + Moosh + MercuryDT):
  • 81-88% (icedcave + Dawnfall + LightningSL + Accelec):
  • 88-94% (ZephiroX + Darwin):
  • 94-98% (icedcave + GrenadeofTacos):
  • 98-100% (Blitzer, End Screen):

Gameplay






First 10 victors

Victor # Player Date Completed Total Attempts Furthest Fail Video
Verifier PersonHuman42 5 October 2024 106,017 93% YouTube
1 Trick 11 October 2024 5,582 93% YouTube
2 Thnnder 12 October 2024 ~13,100 77% YouTube
3 Netermind 3 November 2024 ? ? YouTube
4 SerVax 9 November 2024 18,476 92% YouTube
5 iIiLaseriIi 30 December 2024 11,860 91% YouTube
6 Zoink 31 December 2024 ~1,253 90% YouTube
7 Albert 6 January 2025 40,268 92% YouTube
8 zLevii 22 February 2025 6,561 45% YouTube
9 w3rty 6 March 2025 25,287 92% YouTube
10 Vorten 20 March 2025 34,884 92% YouTube

Notable completions

  • Zoink has the lowest attempt count on Spectre, with ~1,253 attempts.[2]

Trivia

  • Spectre was rated on 11 October 2024 and placed at #6 on the Demonlist a month later on 11 November 2024, above Tunnel of Despair and below Avernus.
    • This addition pushed Sakupen Circles out of the Top 10, Lotus Flower into the Extended List, and Ploink into the Legacy List for the second time.
  • Spectre became the hardest Epic-rated level in the game, surpassing KOCMOC; Anathema has since surpassed Spectre, which in turn has been passed by Flamewall.
  • Spectre was at one point designated as an official sequel to Zodiac by Bianox, but it was later retracted.
  • Vernam used to have a part in the level, but he was kicked due to the Kurumi situation.
    • ItsHybrid also had a part, which was later replaced.
  • YakobNugget and OSIRIS, members of the Zodiac team, have participated in the level.
  • Spectre's development started in late Update 2.1, but it was only finished after the release of Update 2.2.
  • Despite it being a rather unpopular level for completing on the Demonlist, most of Spectre's victors awarded it with a high enjoyment rating.
  • The placement of The Bloop on 23 July 2026 pushed Spectre out of the Top 20 of the Demonlist.

References