Fusion Z (PlebKingdom)
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- For the original level by Manix648, see Fusion Z (Manix648).
Fusion Z is a 2.1 Extreme Demon mega-collaboration level hosted by Manix648, verified by LeslieDB on 28 February 2020.[1] It is a 1.9 remake of Fusion Z by Manix648 and is currently rated on PlebKingdom's account. When verifying the level, LeslieDB balanced the gameplay, and later, on 8 November 2020, rebalanced and nerfed some parts to make it more enjoyable.[2]
Description
[edit | edit source]- 0-11% (Manix648): Fusion Z begins with a cube section. The player must avoid the gears and click on the orbs. Then the player enters a ship section. The creator's name, 'MANIX', flies through the blocks. Then the mini-ship must travel through the space between spikes. After that, a cube spins in the gravity portal, with the text 'Are you ready?' around it. A triple-speed dual-cube section with precise inputs appears, followed by tight waves that often change size. The ball segment requires the player to click the columns correctly, pass through the gravity portal, and avoid spikes. Then there is a short UFO and a mini-cube section. The player must jump carefully and click on the orbs. The pink orb at 9% is a bit hard. Next, the cube will fly between the gravity portals, and the words 'Prepare...' will appear.
- 11-15% (Platnuu): The player must avoid the first yellow orb at 10% to pass the cube section. Next is the dual between a ball and a ship. A mini-ship must fly between pillars. After a short UFO segment, there is a difficult cube jump section between the spikes.
- 15-25% (Manix648): Starting with the cube, the player must pass columns by clicking on the orbs. The background begins to flash frequently, mainly including orange and yellow. The following section is similar to Willy5000 and Shocksidian's part in Fusion Z by Manix648. The dual part includes multiple game-modes, which makes it confusing. Next is a simple wave segment with frequent size changes. Then the ball comes, and the player must pass through the space between the spikes. At some point, the ball will shrink for a short time. A letter M appears at the end of the ball part, representing the initial of the creator, Manix648. Then the gameplay becomes triple-speed, mostly ship-based, with cube and UFO segments. Then, as the click and size change, a rapid wave section comes. A large 'Fusion Z' logo will pass by. The colour changes between orange and purple, followed by a jump over a row of spikes, a transition ball, a mini ship, a click on the yellow orbs on the mini-cube, and a size-changing mini-ship. This part contains plenty of portals and orbs, making this a memory-based part. Then there is a mini-UFO section where the player has to navigate through gears and spikes and use gravity portals. Then, after a transition ball, a robot, and a mini-wave section, a jump passes through three spikes on the cube, and this part ends.
- 25-27% (Luicnox): Next is a mini-cube section where the player must jump on a small platform and then hit the orbs. Next, the cube will change size periodically and then slow down. The gameplay remains almost the same.
- 27-32% (Jo2000): It starts with a relatively simple ship that will shrink in size and change gravity occasionally. After the words 'Jo2K' pass by, the player enters a fast swing copter section, and a memory-based cube segment will follow. This part ends with a UFO.
- 32-37% (Manix648): This part starts with an ordinary cube section. The dual begins. This part is similar to LazerBlitz's part in Fusion Z by Manix648, but there is no key in the dual-ball part.
- 37-39% (Xcy-7): The mini-wave part begins, with gradually tightening spaces and some gravity portals. Here, the player must navigate the space between the large triangular obstacles. The wave gets bigger later. At the end of the part is a short cube segment, and Xcy-7's name appears.
- 39-41% (Coliwog): This part is a very short transition as a cube.
- 41-45% (Manix648): The colour begins to change, making this part a bit painful on the eyes. First, the player must pass a mini-ship and wave segment. Followed by a cube section, a dual-wave section appears. It is much like Manix648's dual-wave part in Digital Descent. The player must first avoid the blue orb to pass the cube, then go through the UFO part. A narrow but not too complex mini-wave section matches the music well.
- 45-47% (LazerBlitz): After a slow cube part, a short wave segment comes. After the transition ball, the UFO and the ship flew first in the tunnel and then between the platform and the spikes. The player must be careful when passing through the spikes.
- 47-53% (Fred): The background gets much darker, with the dual of a mini-cube and a mini-ship with good sync. Fred's name appears gradually. Then the player flew between the blocks and gears.
- 53-56% (loogiah): This part begins with a single-speed cube section. There are some precise orb inputs, and then the player enters a ball segment. Later, the ball becomes mini and then normal size again, with two yellow orbs located at the end of the part.
- 56-58% (Surv): The player enters a half-speed ship section, which contains challenging and narrow flying. Then there is a mini-ball segment. The player must go between the inclined platform and the spikes. There followed a mini-UFO segment with several gravity portals. Unlike Surv's part in Fusion Z by Manix648, this part ends with a UFO instead of a difficult straight-fly section.
- 58-59% (Bianox): The background gets dark again. First is a cube section with columns and platforms, several orbs, and portals of size and gravity. Then there is a mini-UFO segment with a blue gravity portal. Then the cube flips around in the portals.
- 59-62% (Lieb): This part is not too difficult. It consists of a cube with many spikes and gears, orbs, and gravity portals.
- 62-64% (Elanox): Starting with a rapid wave tunnel, the player enters the cube, where the player requires two jumps. Next is the mini-wave section. Afterwards, the cube brings the player to the next part.
- 64-67% (Terron): Terron's part is intriguing. First, the player must jump over spikes and hit the orbs. Then there is an asymmetric dual part between a cube and a ball. As gameplay speeds up, the player enters the dual-wave segment. In the new version, the dual-wave has been changed to a single wave.
- 67-76% (Manix648): The cube continues. It only requires one jump and one click on the yellow orb. Next, the cube will enter a mini-ship in the tunnel, which features spikes and a blue orb. Then, the player must click one of the second blue orbs and jump on the block. Afterwards, there is a short tunnel, while being a mini-ship with a blue gravity portal. Then, the player must hit two yellow orbs as an upside-down mini-cube and jump as a mini-UFO between the platforms. The game-mode changes extremely quickly over the next few seconds. During the throwing process, the player must hit the four orbs as a cube. Then, after one click, a fast cube follows, which requires jumping and passing through the gravity portal. Then there is a transition that includes a cube and a wave, and then the cube, with two jumps through spikes and two clicks on the blue orbs. Then the cube flips to Surv's part.
- 76-78% (Surv): Next is a cube with columns, blue pads, orbs, and yellow gravity doors. A funny face can be found in the beginning. After another cube segment, finally, a memory-based mini-ball ends this part.
- 78-80% (Platnuu): In the cube, the player has to jump between gears and spikes. Next is the short ship part with a blue gravity portal. The player plays as a cube, changing to a ball or ship from time to time. The background flashes between multiple colours, such as green and blue.
- 80-84% (Edicts): A dual section starts this part. The ship must fly low to avoid gray spikes. The wave segment lifts the player. Then there is a dual. The new dual will change rapidly: first, the duality of the mini-balls; the mini-cube and the mini-ball; the mini-cube and the ball; and finally, the cube and the ball, which is really hard and complicated. After gameplay slows, a UFO section follows.
- 84-86% (Xaro): The player falls and must first hit the blue orbs as a cube, and then hit the yellow orbs. After rising, there is a mini-UFO segment that is upside down. Then, the player must click on the first blue orb on the mini-cube and zoom in. Next is a ball with clumps and shrinks. Then, the player must complete a short and simple ship part with a blue gravity portal. All stages are short.
- 86-98% (Manix648): The player then must hit the yellow orbs as a mini-ball. The cube goes all the way to the end of the section. As a cube, the player must jump, avoid saws and spikes, and hit the orbs through the gravity portals. In the end, the player must go through the black space to pass this part.
- 89-93% (KingTony): On a yellow pad, the player must hit three yellow orbs and turn into a ship, where the player must fly. Then, the player must hit two yellow orbs as a cube. Then there is a wave dual, which changes the speed frequently. Next is a transition cube.
- 93-95% (Noriega): This part starts with a symmetrical ship, enters the wave and UFO, and then becomes a mini-wave and a mini-UFO. Then, ship and UFO. Here, the player must play carefully so the UFO does not crash into spikes and the ship can fly straight. Then there was a dual between a cube and a ship. Finally, there is a wide mini-wave segment with Noriega's name.
- 95-100% (LeslieDB): The last part of the level. The speed decreases, and the music slows. This part shows all the creators who participated in this level. At the end of the level is a huge 'Fusion Z' logo.
Gameplay
[edit | edit source]Trivia
[edit | edit source]- Fusion Z was placed at #124 on the Demonlist on 22 April 2020, above Artificial Ideology and below Annihilation Nation.
- This addition pushed Breakout to the Legacy List.
- Manix648 has six parts in Fusion Z.
- PlebKingdom's version of Fusion Z is the only rated level with the specific name Fusion Z, as Manix648's Fusion Z was never rated.
- Viewing Fusion Z and going to the space above the start of the end sequence in the editor displays a list of names featuring each member of the collaboration. Interestingly, Serponge is part of the list despite having no part in the level. It may be a reference to the fact that he was accidentally credited in the original Fusion Z instead of Viprin.
- The placement of Molten Core on 1 June 2021 pushed Fusion Z into the Legacy List of the Demonlist.
Notable completions
- MAUBILE was the first to beat Fusion Z on mobile, with 8,704 attempts.